Space Trader for Windows Click here to view the SpaceTraderWin project on SourceForge.net
Latest version 2.01 released 8/14/08
Wednesday, December 2, 2009, 5:07pm
46995 visitors
since 06/06/2006

FAQ

Many of these taken from the Space Trader for Palm site.

Gameplay

Bugs

General


Gameplay

How do I get quests?
Sometimes on the System Information frame (the top-left frame in the main game window) in the lower right-hand corner there is a button marked "Special". Click this button to access special features, like quests. Note that most quests have special requirements, and you only see the button if you meet these requirements. Notably, most quests are not given to criminals (since they aren't trustworthy). On the other hand, there are also a few quests which only criminals can get.

How do I do damage to the Scarab?
This is explained in the game, but it seems some people miss this. The Scarab can only be damaged by Pulse lasers. On Beginner, Easy and Normal level, this will solve your problem. On Hard and Impossible level you may find that Pulse lasers are a bit too weak to best the Scarab. However, the game offers you a solution for that which I will leave for the player to discover.

How do I claim a moon?
Usually when I get this question, the person who asks has not discovered the "Special" button. The moon is a quest. You get it just like the other quests. The previous answer explains how. Incidentally, there are four systems in the galaxy that sell a moon. You need to be worth at least 400,000 credits to get the offer, though. The moon itself costs half-a-million credits. When you have bought a moon, you have to travel to the Utopia system to claim it, by tapping the Special button when docked there.

At which system can I buy a moon or sell tribbles?
Sorry, I can't tell you. This is decided randomly at the start of the game. However, four systems sell a moon (if your net worth is at least 400,000 credits) and three systems buy tribbles (if you have them on board). So if you just coast from system to system you are bound to encounter one of them eventually. Also, newspapers may give information on where to find a moon seller or tribble buyer.

I can't find professor Berger. Where is he?
He should be on some Hi-Tech system, but it's determined randomly which system. If you can't find him, you can surrender to the aliens and they will take the artifact from you without harming you any further.

How do I get rid of those annoying tribbles?
The tribbles are kind of a joke, added as a tribute to the original C64 version of Elite (which is a tribute to Star Trek, of course). The best way to get rid of them, is to find a place to sell them. Three solar systems in the galaxy enable you to do that, and they can bring great profits. You can also get rid of them by selling or destroying your ship, but that'll cost you. It's up to you to think of a way to reduce those costs considerably. There is one more method of removing tribbles, which ties in with one of the quests. You discover this automatically if it applies to you.

I don't understand what the scoring percentage means!
It's an indication of how well you played the game. It is tuned so that when you win the game by claiming a moon in average time with an average amount of money on Normal difficulty level, you score 100%. If you play on Beginner or Easy level, you will probably never reach 100%. If you play on Hard or Impossible and win the game, you will probably score a lot higher than 100%. I have had reports of people scoring close to 300% on Impossible level.

I have a huge debt but I don't pay interest!
I am sorry to disappoint you, but you actually do pay interest. It's just that the interest is not, like in similar games, added to your debt, but automatically deducted from you cash balance as soon as you warp. Only if you don't have enough cash is your debt increased. You can see this on the Status Bar, where you can get a specification of the warp costs. I did this in order to not let players run around gathering debts and then finishing the game without ever paying them off again.

This game is too hard!
That's why there is a difficulty level which you can set from the New Commander screen. "Beginner" level is definitely easy, indeed, it's too easy, and it's only meant to get a feeling for the game without dying every few days. "Easy" level is a bit challenging for new players, but after a game on this level you'll probably want to switch to "Normal". "Normal" is the way the game was originally implemented, before the difficulty levels were added. This level is definitely playable: I for one have no problems playing this level to the end. You have to find the right tactics, though. "Hard" level is indeed hard. I find it very challenging. "Impossible" level is a lot harder than "Hard", and to be honest, I have never tried playing it. I have had many reports of people winning this level, though.

I can't seem to make any money!
The best way to make money is to use the special events which sometimes occur in solar systems. For instance, when there is a drought people pay a lot for water, when they lack workers they pay huge prices for machinery and robots, and when it's very cold, they crave furs. The documentation gives the specifics on all the trade goods in this respect.

I'm a crook/criminal/villain/psycho. How do I get rid of that rating?
Being a villain or psycho can be tough. The police will send strong ships after you. But you deserved it: you attacked police ships or innocent traders. And not just one, a whole lot of them. Your police record will slowly revert back to clean over time. However, if you are a psycho this can take something like three game months (and a lot longer on Hard or Impossible level). So what can you do? Apart from stopping attacking police ships and traders (every attack will hurt your record), your best bet is to go hunt pirates. Every pirate you kill will help your record. If you are lucky, you might encounter a hacker who is willing to reset your record to clean for a price. And if all else fails, surrender to the police and you will be punished, after which you can resume your life as an honest trader. Psycho's don't have that last option, though.

Bugs

I noticed a bug. Should I send you a snapshot?
I am interested in hearing about any bugs. If they are serious, I will fix them fast. If they are minor, I might wait a bit, but I will fix them in time. About reporting bugs: there is no need to send me a snapshot at first, I will ask for it if I need it. Describe the bug to me. Send me the most recent saved-game file. Maybe I have already solved it. And I tend to delete attachments on the spot out of fear of viruses. You can, of course, make a snapshot as soon as you notice a bug in case I ask for it later.

How do I take a snapshot and send it to you?
Press your Print Screen button (PrtSc). This copies the image on your screen to the clipboard. Paste this into your email program, or a word processing document or graphics program.

It seems I can't finish a particular quest!
I don't think this is a problem in the Windows version. Let me know if that assumption is wrong.

General

Can I put your game on a CD-ROM that is delivered with a book, magazine or piece of hardware or sold separately?
Thanks for asking. Space Trader is released under a GPL license. That means you are free to distribute it in any way you like. However, if you make changes to the source code and create a new game, you are obliged to also release it under the same GPL license. That means the source code should be available to anyone who desires it and it should allow them to change the game to their liking, and distribute it. But there are no restrictions on publishing the game in any manner you like. However, as a personal favor to me, I would very much appreciate if you would send me a complimentary copy of the book, magazine or CD-ROM on which the game is published. That's not a requirement, though, just something I would like. You can get my address by emailing me.

When are you going to update the game?
[Pieter is] working on a sequel game. Space Trader will probably not get major updates, except for bug fixes.

Can I play Space Trader on a PC?
You can now!

How about a CE version of Space Trader?
I don't have a CE based PDA and don't intend to get one, so I won't be creating a CE version. However, the source code of Space Trader will be released and since it's in .NET, it should be fairly easy for someone to port it to CE.

Can I install the new version of Space Trader over the old one without losing my current game?
Since the "previous version" in this case is the Palm version, this issue doesn't apply. Since it may be asked when a new version of Space Trader for Windows is released, though, I'm leaving it in.

What did you use to develop the game?
I wrote it in C#, and used Microsoft's Visual Studio.NET. You wouldn't need Visual Studio (it's pretty expensive) as long as you have the .NET SDK (which I think is available for free).

Can I take a look at the source code?
The source code of Space Trader will be made available on the download page. It will be released under a GPL license, which protects my copyrights but allows you to use the code for your own purposes, provided you also release your program under the same conditions, that is, free and with source code available.

Why don't you ask money for this game?
The conditions that allowed me to port the game to Windows and make it available (the GPL) prohibit that. I reused a lot of the logic code, so I wouldn't feel right charging for it.

Can I send you something as a thank-you for making this game available?
Space Trader is freeware, and as such all contributions are entirely voluntarily. However, if you wish to show your appreciation you can make a donation with PayPal. If you played the Windows version after having played the Palm version, you can give a donation to Pieter (details are on the SpaceTrader for Palm site).

I have thought of a nice feature you can implement in the game.
Great. I love to hear it. I am not promising that I will add it, but I might if I think the idea is good, it isn't too difficult to implement, and it is in the spirit of the game.

Are there cheat codes for this game?
I'm surprised how often I get this question. While there are games where cheating won't have to detract from the fun, I think Space Trader is a game where it is is a way to get bored quickly. Think of it: I have added the moon quest to end the game in a satisfying way around the point where you have the best ship and the best weapons, simply because the game becomes boring at that point. If you cheat and give yourself the best stuff, what's the point of playing the game? But anyway, yes, there are cheats, which I built in for testing purposes. Since the source code will be available, anyone can look up what they are. And because that's the case, I can also reveal the cheat codes here. In order not to spoil the fun for people who don't want to know what they are, I have hidden the text. If you really want to cheat, go ahead and highlight the following text (note that if you cheat you won't make your high score list):

© 2003, Jay French - Visit Pieter Spronk's original SpaceTrader for Palm site.