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History
August 14, 2008
Space Trader for Windows 2.01 released.
Fixed in this version:
- 1844296 100 Bays truncate to 10 during plunder
- 1844287 Hull Hardening
- 1844164 V 2.00 police choice negated
- 1684012 v2.00 money error
- 1184044 shipyard design error
- 1173304 cargo transfer by pirate crashes the game
March 22, 2005
Space Trader for Windows 2.00 released.
Fixed in this version:
- Numerous minor bug fixes.
- Fixed program crash when your ship is destroyed and you escape in your pod.
- Require confirmation when loading a game, starting a new game, or quitting
game (but only when at least one day has passed since the last save).
- Fixed code that generates opponents - the opponents were actually weaker than
they should have been.
Minor Enhancements:
- Redesigned the saved game file format, so that new versions of Space Trader will
always be able to open saved games from previous versions (back to 2.00)
- Created file converter (saved games, high scores, options) to convert 1.3 files
to 2.00.
- Added some tooltips.
- Bounty offered for capture/killing of player based on their Police Record.
- Redesigned Equipment screen.
- Redesigned Personnel screen.
- Added color to Special button.
- Added option to show newspaper automatically on arrival.
- Added folders to the base folder for the saved games, images, etc. to reside in.
- Added lots more images for equipment, etc.
Major Enhancements:
- Added 15 new mercenaries and 8 new systems; allow up to three mercenaries per
system at when new game is started (not when using a converted saved game).
- Added 2 new quests.
- Added 1 new gadget (reward in new quest).
And the HUGE Enhancements:
- Added 2 new weapons that can disable an opponent without distroying them. One is
available for purchase, but the other is the reward for completing one of the new
quests.
- Custom-design your own ship in Shipyards! Newspaper will have notice when nearby
system has a shipyard.
March 19, 2004
Space Trader for Windows 1.3 released.
Fixed in this version:
- There were errors generated when you attacked the Scarab. These no longer appear.
- After you defeated the Scarab but before you viewed the Special item notifying you of
your reward, viewing the Quests screen generated an error. Not any more.
- Minor UI display issue was fixed on the View Ship screen.
- Fixed the message you get when you sell your Tribbles.
- When tribbles are killed by narcotics or ion radiation, no tribbles multiply on that
turn (so the number of tribbles will in fact go down). Also, more tribbles will die
from the narcotics than in previous versions.
- When you tried to plunder a defeated foe, if your daily costs were more than your cash-
on-hand, you got a message saying you couldn't afford any of the goods. This is fixed
now. You no longer have to have any cash to be able to plunder.
- Didn't break saved-game compatability!
February 9, 2004
Space Trader for Windows 1.2 released.
Fixed in this version:
- You can't manually enter larger values on the new game screen to give total
skills greater than 20.
- Fixed a bug that prevented the Alien Artifact quest from ever being
finished.
- Didn't break saved-game compatability!
December 23, 2003
Space Trader for Windows 1.1 released.
Fixed in this version:
- Buying a new ship when you had already upgraded from the Gnat no longer causes
an error.
- Jarek and Wild will now leave the ship when you arrive at the destination you
agreed to transport them to (you must click the Special button at the destination
for them to leave your ship, though).
- There was a bug where if you had special cargo (cargo that wasn't a trade item
but takes up cargo bays) an error message would pop up when you defeated an
opponent.
- Firing a mercenary caused an error if your ship had 2 crew quarters (if you
had 3 there was no error, which is what made this one elusive for me).
December 8, 2003
Space Trader for Windows 1.0 released.
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